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 PMEP V2

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Mamenchi
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PostSubject: PMEP V2   PMEP V2 Icon_minitimeTue May 23, 2017 6:21 pm

Although it is too soon to post a new thread for the PMEP V2 ( because we first need to see the potential of the final version of the new tool made by Equinox), here's the link to follow every single update on the facebook page:

https://www.facebook.com/PMEP-V2-526196410869584/

If anyone has questions, you can ask me here! Wink
Stay tuned guys, and don't forget to check the youtube channel for videos and more updates!
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeWed May 24, 2017 3:46 am

Are you magic?

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Mamenchi
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeWed May 24, 2017 3:59 am

@Rexy12341 wrote:
Are you magic?


What do you mean?
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Rexy12341
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeWed May 24, 2017 4:39 am

this mod looks so good

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Mamenchi
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri May 26, 2017 8:41 am

Go check the new Dracovenator, on the facebook page!

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri May 26, 2017 8:56 am

I have no words about how beautiful it is

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri May 26, 2017 9:20 am

Duuuuuuuuuuuuude, I don't know how you do it, but like what Rexy said, u are magic. Those trees are phenomenal! And to top it off, the behaviors have greatly been amplified to help with the immersion process. As always you kept the skinning going. Never have any sort of doubt about your progress. Keep it up Mamenchi!!! >Xo
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri May 26, 2017 11:04 pm

when is this mod going to be released ?
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri May 26, 2017 11:09 pm

With most mods, there is never a certain release date. It will be out when it's ready I'm afraid.

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Mamenchi
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSat May 27, 2017 6:33 am

Exactly. When the new tool comes out, we will all need time to learn how to use it, and that's another factor that will slow down everything... I can't afford to put a release date, because the truth is that even I don't know when the mod will be finished.

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSat May 27, 2017 7:06 am

But as time goes on, only we can create forest fires.... ;D

Feed the fuel when the tool gets out.

Even I will take a crack at it. But for now, I've paid my way for VIP to the unveiling of this mod so HA!

(you can cut in front of me if you want....)
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun May 28, 2017 6:02 am

The potential of this mod is just absolutely incredible ! The dracovenator and the other one are epic !
What new species will be present ? What is the list?
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun May 28, 2017 7:38 am

I can't publish the list of species now because I have to wait for the new tool to come out first: what if some species cannot be done? If that happens then I would have to redo the list again and that would be usless for you. So I will publish the list of species only after I make sure that every animal is possible

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Jul 09, 2017 12:49 pm

Glad to see you're still working on this mod!
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSat Aug 12, 2017 12:25 pm

Great work on this so far! I just checked out the Facebook page and its all looking so good.

How's the progress on the behaviors going? Has there been any advancement in getting "Male" and "Female" rexes to pack successfully through .fsm modding? Are the behaviors in general going to be a big improvement over OG PMEP?

Very much appreciate you guys' dedication to this. Smile


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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSat Aug 12, 2017 2:39 pm

Let's just say that I've even found out how to make mating possible. But for now only for the carnivores!
The rest is going fine: male and female will behave in different ways (according to species and scientific evidence), the carnivores will have spectacular fights both with herbivores, other carnivores and the same kind. Certain herbivores will seasonally migrate, others will lay eggs, others will fight for territory in a much more realistic way, some dinosaurs will be omnivores, some will engage in mating fights, some will even climb trees! And of course a lot more!

Pack behaviour for large carnivores is possible now, however I don't know if I'll actually consider it, since we don't have real evidence of this in the fossil record. And please let's not mention carnivores bonebeds and footprints to prove the opposite...

Everything is possible in this mod thanks to the new tool that will come out in the future.

Just remember that everything you see will be based on what we know about dinosaurs, so don't expect fictional Jurassic Park stuff from the PMEP V2, like ninja raptors, or earth-trembling-when-walking rexes.
And this is actually a good thing, otherwise without these differences all the newly coming expansion packs would look alike and have nothing special about them.

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeMon Aug 14, 2017 11:02 am

Mamenchi, your post wins all. That's some of the best stuff that I've read about the possibilities of JPOG modding ever, and all so much thanks to equinox- tool. Behavior mechanics are so interesting.

Good luck with everything and the PMEP2! Smile

Edit: Just seen the latest announcement on the FB page. JPOG is seeing lots of new life. Very Happy
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSat Sep 30, 2017 9:01 am

A new video showing migration behaviour in the PMEP V2:

https://www.youtube.com/watch?v=iCzTui_66TQ

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Oct 08, 2017 11:55 am

HOLA
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Oct 08, 2017 12:00 pm

HOW CAN THE CANALISM OF THE CERATOSAUR AND THE ALBERTOSAURIO REMOVE
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Oct 08, 2017 12:45 pm

hello what are the programs that you use to make the mod of jurasik park operation genesis and how to make an animation of a special avilidad like spinosaurus because I want to make one in a dinosaur please respond me
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Oct 08, 2017 1:08 pm

I wanted to send you a VIDEO of dinosaur fight for you to take inspiration I WANTED
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Oct 15, 2017 7:49 pm

HELLO YOU PASS THIS VIDEO TO TAKE INSPIRATION TO MAKE THE MOD IF YOU WANT TO LOOK FOR IN ENGLISH.
IT IS ABOUT DIVERSE DINOSAUR PELIANDOSE CAN BE SEEN ON THE VIDEO AS THE CERATOSAUR AND ALOSAURIO PELEAN ONLY LOOKING FOR PARTS 6 AND 7 TO SEE THE FIGHT

https://www.youtube.com/watch?v=SpplUfbTfM8&index=40&list=PL53D4BEFF24523732
THE HUNDRED FOR QUALITY THERE ARE SEVERAL BATTLES ONLY YOU ARE LOOKING FOR PART 6 AND 7 THERE IS A BATTLE OF CAMARASAURUS AGAINST ALOSAURIO IS VERY EPIC A GREETING FROM VENEZUELA
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSun Oct 15, 2017 8:05 pm

6 https://www.youtube.com/watch?v=SpplUfbTfM8

7 https://www.youtube.com/watch?v=b7oKs_XfvEA
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeSat Jul 21, 2018 3:59 pm

I don't know if anyone follows the PMEP V2 here, but for news and updates visit the fbk page here:

https://www.facebook.com/PMEP-V2-526196410869584/

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeTue Oct 30, 2018 7:30 pm

New update, for those interested in the PMEP V2:

https://www.facebook.com/PMEP-V2-526196410869584/

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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeTue Jan 22, 2019 12:38 pm

Keep up the great work Mamenchi. Hope to see an update on this soon!
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri Jan 25, 2019 12:08 pm

okay..... i didnt know that is was even possible to make custom interactions and mating between dinosaurs Surprised and making dinosaurs omnivores and allowing them to climb trees?!?!?!

okay, what can't fsm modding do?!?!

also btw i know theres this growing thing for dinos in flocks but if dinos attack they shrink again, is it possible to make it so instead of changing the size of the dinosaurs target it changes its own size? as in like over time the dino grows into an adult and stays that big?
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PostSubject: Re: PMEP V2   PMEP V2 Icon_minitimeFri Jan 25, 2019 4:18 pm

@HydragonofDeath wrote:
also btw i know theres this growing thing for dinos in flocks but if dinos attack they shrink again, is it possible to make it so instead of changing the size of the dinosaurs target it changes its own size? as in like over time the dino grows into an adult and stays that big?

You can do this with animation editing. You would just need two sets of animations (one the small size, one the larger) and an animation for growing. You would then need to add the two sets of animations in to the FSMs somehow, but in theory you should be able to do it.
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