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 Idea: Indominus from spino

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Oshronosaurus
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PostSubject: Idea: Indominus from spino   Sun Jun 12, 2016 12:28 am

hey, all. i've floated this idea before where, if at all possible, Indominus for the FCM could be made from the Spinosaurus model instead of the allo. i agree with using the allo since it's the closest base model to Indominus, but hear me out: if the spino's snout can be shortened, the sail reduced, and a facsimile of a thumb added, then for functionality purposes it might actually be a better choice for adding Indominus to the game. why? two big reasons: one, the arms are of similar length and the spino already uses them a bit, namely for rising up from sleep and for its big roar (iirc--it's been a long time since i've played JPOG); secondly, and perhaps more importantly, if Indominus was modded from the spino, then there can be death duels with the rex Wink

if anyone's up for this, please speak up, but like i said, it's just an idea. if i can be given proof that a convincing Indominus is impossible with the spino model, then i'll drop it

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PostSubject: Re: Idea: Indominus from spino   Sun Jun 12, 2016 12:40 am

I like your idea, my skills are just not that good for what you re asking haha.

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PostSubject: Re: Idea: Indominus from spino   Sun Jun 12, 2016 1:01 am

I don't think it would be that feasible honestly. If you could get the spino head to not resemble a croc snout the UV map would probably stretch the skin. I do like the death duel part though; although i'm not sure it would look good. I could try it one day though, but if I were to do a JW pack I would most likely use the allo model.


Last edited by Megaspino2 on Sun Jun 12, 2016 8:23 pm; edited 1 time in total
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PostSubject: Re: Idea: Indominus from spino   Sun Jun 12, 2016 1:08 am

but of course--i just like batting ideas around, since it's about all i can do for game designers, anyway Wink

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