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 JPOG: The Forgotten

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EchoGreen
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PostSubject: JPOG: The Forgotten   Sat Oct 22, 2016 4:58 am

To download the original mod, go to ModDB

It's been a while. I am working on an update to The Forgotten. Anyway, look below for images of what's done.

The update will be delayed, pending added functionality to the tmd processing tool.

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Last edited by EchoGreen on Sat Apr 01, 2017 12:13 pm; edited 8 times in total (Reason for editing : Delayed update indefinitely as of 2nd April)
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PostSubject: Re: JPOG: The Forgotten   Sat Oct 22, 2016 1:31 pm

Are you make new skins?
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PostSubject: Re: JPOG: The Forgotten   Mon Oct 24, 2016 9:35 am

The new trees, structures and exercise exclusive dinosaurs will need new skins, that's for sure.

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PostSubject: Re: JPOG: The Forgotten   Wed Oct 26, 2016 8:18 pm

Sorry, I'm not a skinner or modeler, but I do love me some new dinos lol
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PostSubject: Re: JPOG: The Forgotten   Sat Oct 29, 2016 9:22 pm

I saw your jurassic world skins, are you going to create jurassic world veliciraptors
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PostSubject: Re: JPOG: The Forgotten   Sun Oct 30, 2016 11:06 am


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PostSubject: Re: JPOG: The Forgotten   Sat Nov 05, 2016 8:21 pm

I finished the dinosaur sounds and the trees. You can see two of the plantable trees in the video below.
http://www.moddb.com/mods/jpog-the-forgotten/videos/dinosaur-sounds-4#

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PostSubject: Re: JPOG: The Forgotten   Sat Nov 05, 2016 8:58 pm

Can we see pictures of the trees? and , When this mod will be released?
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PostSubject: Re: JPOG: The Forgotten   Sat Nov 05, 2016 10:08 pm

The video already reveals 3 of the new tree types: Lepidodendron, Monstera and a palm tree. Keep looking, you'll see them. Smile

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PostSubject: Re: JPOG: The Forgotten   Sun Nov 13, 2016 2:20 pm

When you plan to release the update?
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PostSubject: Re: JPOG: The Forgotten   Mon Nov 14, 2016 3:42 am

I don't intend to release the update any time soon. There's a lot of work left to be done and I don't think it will be completed by this year.

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PostSubject: Re: JPOG: The Forgotten   Sun Nov 20, 2016 11:32 pm

Stegosaurus (TLW) will appear in the exercise The Lost World. Notice that it holds its head and tail higher than the original Stegosaurus (and it has a thought bubble too!). It is also bigger than other variants of Stegosaurus.

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PostSubject: Re: JPOG: The Forgotten   Mon Nov 21, 2016 10:26 am

Excellent, I like it.
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PostSubject: Re: JPOG: The Forgotten   Tue Nov 22, 2016 12:29 pm

Are you going to add bonus skins as you did with the first version of the forgotten? Like a DLC skin?
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PostSubject: Re: JPOG: The Forgotten   Tue Nov 22, 2016 2:47 pm

Please, don't double post in the forum.
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PostSubject: Re: JPOG: The Forgotten   Fri Dec 09, 2016 9:25 am

I can't wait to see dilophosaurus, I hope it has red instead of black ( like the one in jurassic park the game )
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PostSubject: Re: JPOG: The Forgotten   Fri Dec 30, 2016 5:49 pm

Questions: why you show a building that will not make an appearance in the mod?
All the new skins will just based on the movies and dino games, or any concept art created to jurassic park? Because that would be a good adition.
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PostSubject: Re: JPOG: The Forgotten   Tue Jan 03, 2017 5:10 pm

Will there be Herrerasaurus and Troodon from jurassic park the game for the jurassic classic mission ?
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PostSubject: Re: JPOG: The Forgotten   Sun Jan 08, 2017 11:42 am

Nice to see that The Forgotten will be getting some updates. I took the time and finally created my first full-scale park with this one a little over a year ago, so this mod will forever have a special place. Great job, EchoGreen!
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PostSubject: Re: JPOG: The Forgotten   Mon Jan 09, 2017 4:46 pm

Any updates
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PostSubject: Re: JPOG: The Forgotten   Mon Feb 06, 2017 6:09 pm

Hey dude, I know your progess is slow but can you do your best to keep Imforming about the progress
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PostSubject: Re: JPOG: The Forgotten   Sun Feb 19, 2017 3:17 am

I took a few months off to settle my own personal issues.

I can see why this kind of tree was scrapped from the game now. It's really hard to get the leaf arrangement right and it's really hard to keep the poly count of the model low. Also the UV mapping on the branches is crazy. @__@

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PostSubject: Re: JPOG: The Forgotten   Sun Feb 19, 2017 4:53 am

Oh sh*t that's f*ck*** good !
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PostSubject: Re: JPOG: The Forgotten   Sun Feb 19, 2017 12:33 pm

That tree was planned on the game? Wow. So what's new about the mod? What are updates that you have fineshed?
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PostSubject: Re: JPOG: The Forgotten   Mon Feb 20, 2017 1:27 am

If you want low poly-count trees, check the _lo.tmds they shud provide a better performance. I'll do updates on edited trees other than the conifers such as a realistic sago palm along with more accurate coconut trees that crook and bend, possibly skinnier if I may.
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PostSubject: Re: JPOG: The Forgotten   Mon Feb 20, 2017 7:26 am

Ash trees and magnolias were planned. The intro cutscene and some early screenshots of JPOG shows trees similar to this.

The poly count would double the moment I start modelling out the tree branches so it's pretty futile. My goal is to create a dense jungle canopy with this type of tree which is relatively low detail for the amount of tree top it provides, as opposed to having 4 palm trees squished into one model.

FTK, I'd love to see what you create!

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PostSubject: Re: JPOG: The Forgotten   Mon Feb 20, 2017 9:04 am

Check out the FCM:HD thread. It's progressing at a fast pace to where I'm even revamping trees(again). It's starting to look like a new game with the conifers added.
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PostSubject: Re: JPOG: The Forgotten   Sun Feb 26, 2017 6:07 am

This doesn't need explanation. Wink


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PostSubject: Re: JPOG: The Forgotten   Sun Feb 26, 2017 10:56 am

What's that dinosaur?
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PostSubject: Re: JPOG: The Forgotten   Sun Feb 26, 2017 11:20 am

@EchoGreen wrote:
This doesn't need explanation. Wink



*points frantically at dino*

@Dragon Scales wrote:
What's that dinosaur?
SPOILER ALERT!!!:
 
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