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 TMD Model Processing Tool

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fdinick
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 1:15 pm

Yes i post a tutorial, tmd to dae, but i dont know how convert back to... Some one can help hus ??? How convert dae to tmd back, i appreciate, thanks guys Wink

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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 2:40 pm

Is the tool not letting you convert back to TMD ("Merge with Dae" option in 0.0.4, "Model Merger" tab in 0.0.5)? If so, are you running a 32 bit system, because equinox has stated that the Model merger process isn't supported for 32-bit in his discord

If this is the case for both of you and anyone else I'll gladly convert the models to TMD in my free time
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 3:29 pm

Ok equinox , thank you very much for what you are doing here, it's great ! God bless you
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 3:55 pm

Jaml655, we have a facebook group called JPOG Modders, look for it and send me a request, so it's easier to change files there. Thank you, I await you.

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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 4:23 pm

Oh I do not have a Facebook account, do you or your group have a Discord profile/Discord channel?
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Lucca2951
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 4:39 pm

no,we don't ;-;

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Lucca2951
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 4:41 pm

but i can make one for all jpog modders :p

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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 6:52 pm

Alright that works Smile
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Lucca2951
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 7:01 pm

I have tryied to make a TLW Stegosaurus,that's the last screenshot i got, was much better, but blender crashed and i lost it ._.


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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 7:04 pm

Did you try the "recover last session" option under the File tab?

Edit: Or was this too long ago to recover? Looks good though
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equinox-
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 17, 2017 7:22 pm

If people want to they can just use my discord channel, OpenJPOG. I'll add more channels as requested and as needed.
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Lucca2951
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PostSubject: Re: TMD Model Processing Tool   Wed Jan 18, 2017 10:12 pm

Successfully created TLW compy!!!






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Dragon Scales
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PostSubject: Re: TMD Model Processing Tool   Thu Jan 19, 2017 11:04 am

That's pretty good. At least there is people who use time to work is some mods.
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PostSubject: Re: TMD Model Processing Tool   Thu Jan 19, 2017 11:07 am

The bad part are: you can't resize the model,IF you resize in blender,it will stay the same size in jpog

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Marllon98
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PostSubject: Re: TMD Model Processing Tool   Thu Jan 19, 2017 10:50 pm

After much sweat is hard work, next to the Legado Jurássico team, I am pleased to introduce you the Indominus Rex (In the making of TESTS)!
Indominus Rex:
 

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PostSubject: Re: TMD Model Processing Tool   Mon Jan 23, 2017 5:24 pm

Equinox released a road map of pipeline features for his tool on the Discord:
https://github.com/OpenJPOG/jpog_model_repacker/wiki/Roadmap
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LostWorld
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 24, 2017 12:47 pm

Quills... ? On a male Velociraptor sornaensis and Indominus in JPOG? Really excited about these developments, but still holding reservations until the .tmd tool and its features are seen through to completion.

Lucca: Compy looks nice so far. I would thin the neck out a bit more and see that its body looks very thin when seen from above... and about 8-10x smaller.

Marllon: good luck in the lab with your Indominus. Finally, a coloration that more closely resembles what was seen in the film. I never understood the frosty white palette that others went with.


Last edited by LostWorld on Sat Jan 28, 2017 2:20 pm; edited 3 times in total
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DinoWorld2014
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 24, 2017 8:19 pm

How i can see the animations?
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Lucca2951
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 24, 2017 8:58 pm

you only can get a preview of the walking in blender

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PostSubject: Re: TMD Model Processing Tool   Tue Jan 24, 2017 9:31 pm

But how you edit the mesh on animation preview?
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 24, 2017 9:34 pm

You cant,First you need to edit the mesh,then see the preview

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PostSubject: Re: TMD Model Processing Tool   Wed Jan 25, 2017 8:23 am

Obrigado. Smile
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Lucca2951
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PostSubject: Re: TMD Model Processing Tool   Wed Jan 25, 2017 10:39 am

someone can please make a tutorial to how to apply skins with these edited models? -_-

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PostSubject: Re: TMD Model Processing Tool   Thu Jan 26, 2017 12:11 am

Here's a very rough tutorial on applying skins that work in JPOG. Rough Tutorial. Until the next version this is as easy it gets.
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PostSubject: Re: TMD Model Processing Tool   Thu Jan 26, 2017 2:03 am

say hello to better trees!!! *O*
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 31, 2017 12:23 pm

^ Please, do away with those giant palm plants from the OG game. They're so distracting and discourage me from using the modern trees. Sad
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PostSubject: Re: TMD Model Processing Tool   Tue Jan 31, 2017 1:19 pm

They are ok,
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PostSubject: Re: TMD Model Processing Tool   Fri Feb 17, 2017 12:34 pm

I request that this gets a 'Sticky'. It's... kinda ground-breaking
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PostSubject: Re: TMD Model Processing Tool   Fri Feb 17, 2017 12:41 pm

While it works it's still pretty unstable and limited. When summer come I'll probably put some more effort in, but until then updates are few and far between.
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PostSubject: Re: TMD Model Processing Tool   Thu Mar 09, 2017 7:07 am

Any news equinox ?
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